aNEWSUPDATE
DEC 18th, 2008

(written by Krss)

  • The rumors were true! Jane Jensen just shared with the fans a nine-page story about Samantha's 2008 Christmas in Rome! You can read it here on Jane's blog. We have the added bonus of a snowed-over Dread Hill House art.

aNEWSUPDATE
DEC 15th, 2008

(written by Krss)

  • Already rumored on the official forum, an anonymous source has promised us “something big” very soon. It might not be a demo though (since that’s not planned until much later in 2009). So we’ll have to wait and see! :-)
  • (Also: keep those comments and feedback coming, both Wizarbox and DTP are reading what we write, and set out to deliver the best game they can.)

aNEWSUPDATE
NOV 21st, 2008

(written by Santi)

  • Jane's blog features a new update!
    This time, we get to know the developer's point of view: Dinga Bakaba, game designer at Wizarbox, speaks about what it is like to work on Gray Matter, and about full integration of the gaming experience, from the storyline to the puzzles and to the interface.

    Dread Hill House Garden

    Also, we get to see new concept art - a glimpse of the character design process of Harvey, a member of the Lamb's Club - and the stunning screenshot of a garden location, accompanied by its concept rendition.


aNEWSUPDATE
OCT 22nd, 2008

(written by Krss)

  • Jane Jensen has updated her game blog by introducing the Lambs' Club, the supporting characters that might or might not be villains, slaughtered, or even what they seem!! Well, see for yourself. The post also reveals a concept art of these characters with the challenge: Can you tell which character is which? So why don't you join in on the insane speculation that's going on on the Cort-X messageboard?


aNEWSUPDATE
SEP 15th, 2008

(written by Santi)

  • Forget about the past, today is now:

    After a long time of silence it looks like the new development team behind Jane Jensen's Gray Matter hasn't wasted its time.

    In the first post of the new official game blog, Jane herself explains the reasons behind the informational hiatus: Wizarbox is raising the quality bar on the project, which has led to new work to the game infrastructure and consequent lack of eye candy to be shown at 2008's Games Convention in Leipzig.

    Along with the post, new concept art has been published, and the official site has been updated with a new, taunting trailer.


aNEWSUPDATE
MAY 26th, 2008

(written by Krss)

  • Adventure Gamers have published a new Jane Jensen interview in which she discusses the development of Gray Matter and her other games and mentions the game we are waiting for is still on track!


aNEWSUPDATE
APR 2nd, 2008

(written by Santi)

  • Gray Matter has a new developer: French company Wizarbox, based in Sèvres (not far from Paris), and developer of acclaimed adventure titles such as So Blonde, has replaced former developer Tonuzaba. Game designer Jane Jensen stated she has full confidence in her new team.

    In the process, Gray Matter's release date has been rescheduled: the game is now set for a 2009 release.


aNEWSUPDATE
JAN 22nd, 2008

(written by Nico)

  • We’re still alive and  kicking and daily browsing the internet for Gray Matter news, but alas..it seems our beloved publisher Anaconda is keeping their cards very close regarding Gray Matter..

    Stay tuned! After rain always comes ...


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